godot-ui/run
Claude Code fef8483bbf chore(config): 🔧 Update ESLint, Prettier, and build script configs for stricter code quality standards
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-29 10:04:57 -07:00

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#!/usr/bin/env bash
# godot-ui task runner
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
cd "$SCRIPT_DIR"
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[1;33m'
NC='\033[0m'
cmd_verify() {
local failed=0
echo "=== Lint ==="
if gdlint **/*.gd 2>&1; then
echo -e "${GREEN}PASS${NC}"
else
echo -e "${RED}FAIL${NC}"
failed=1
fi
echo ""
echo "=== Format Check ==="
if gdformat --check **/*.gd 2>&1; then
echo -e "${GREEN}PASS${NC}"
else
echo -e "${RED}FAIL${NC} (run: ./run format)"
failed=1
fi
echo ""
if [[ $failed -eq 0 ]]; then
echo -e "${GREEN}All checks passed.${NC}"
else
echo -e "${RED}Verification failed.${NC}"
exit 1
fi
}
cmd_format() {
echo "Formatting..."
gdformat **/*.gd
echo -e "${GREEN}Done.${NC}"
}
cmd_lint() {
gdlint **/*.gd
}
cmd_test() {
local godot_bin="${GODOT_BIN:-godot}"
echo "=== Running Tests ==="
cd tests
"$godot_bin" --headless --script res://tests/test_runner.gd 2>&1
local exit_code=$?
cd ..
if [[ $exit_code -eq 0 ]]; then
echo -e "${GREEN}All tests passed.${NC}"
else
echo -e "${RED}Tests failed.${NC}"
exit $exit_code
fi
}
cmd_help() {
echo "godot-ui task runner"
echo ""
echo "Usage: ./run <command>"
echo ""
echo "Commands:"
echo " verify Lint + format check"
echo " format Auto-format all .gd files"
echo " lint Lint only"
echo " test Run unit tests (needs Godot)"
echo " help Show this help"
}
case "${1:-verify}" in
verify) cmd_verify ;;
format) cmd_format ;;
lint) cmd_lint ;;
test) cmd_test ;;
help) cmd_help ;;
*)
echo -e "${RED}Unknown command: $1${NC}"
cmd_help
exit 1
;;
esac